// filehdr.cc 
//	Routines for managing the disk file header (in UNIX, this
//	would be called the i-node).
//
//	The file header is used to locate where on disk the 
//	file's data is stored.  We implement this as a fixed size
//	table of pointers -- each entry in the table points to the 
//	disk sector containing that portion of the file data
//	(in other words, there are no indirect or doubly indirect 
//	blocks). The table size is chosen so that the file header
//	will be just big enough to fit in one disk sector, 
//
//      Unlike in a real system, we do not keep track of file permissions, 
//	ownership, last modification date, etc., in the file header. 
//
//	A file header can be initialized in two ways:
//	   for a new file, by modifying the in-memory data structure
//	     to point to the newly allocated data blocks
//	   for a file already on disk, by reading the file header from disk
//
// Copyright (c) 1992-1993 The Regents of the University of California.
// All rights reserved.  See copyright.h for copyright notice and limitation 
// of liability and disclaimer of warranty provisions.

#include "copyright.h"

#include "system.h"
#include "filehdr.h"

//----------------------------------------------------------------------
// FileHeader::Allocate
// 	Initialize a fresh file header for a newly created file.
//	Allocate data blocks for the file out of the map of free disk blocks.
//	Return FALSE if there are not enough free blocks to accomodate
//	the new file.
//
//	"freeMap" is the bit map of free disk sectors
//	"fileSize" is the bit map of free disk sectors
//----------------------------------------------------------------------

bool
FileHeader::Allocate(BitMap *freeMap, int fileSize)
{ 
    numBytes = fileSize;
    numSectors  = divRoundUp(fileSize, SectorSize);
    if (freeMap->NumClear() < numSectors)
	return FALSE;		// not enough space
    ASSERT(numSectors <= 57 );
//edit
    SetCreateTime(time(0));
    SetLastModifyTime(time(0));
    SetLastAccessTime(time(0));

    int division=(numSectors<=25)?numSectors:25;
    for (int i = 0; i < division; i++) {
	dataSectors[i] = freeMap->Find();
	ASSERT(dataSectors[i] >= 0);
    }

    if (numSectors>25){
	division=(numSectors<=57)?numSectors:57;
	dataSectors[25]=freeMap->Find();
	ASSERT(dataSectors[25] >= 0);
	int* tempArea=new int[32];
	for (int i = 25; i < division; i++){
	    tempArea[i-25]=freeMap->Find();
	    ASSERT(tempArea[i-25] >= 0);
	}
	synchDisk->WriteSector(dataSectors[25], (char *)tempArea);
	delete []tempArea;
    }






/*
    for (int i = 0; i < numSectors; i++)
	dataSectors[i] = freeMap->Find();*/
    return TRUE;
}

//----------------------------------------------------------------------
// FileHeader::Deallocate
// 	De-allocate all the space allocated for data blocks for this file.
//
//	"freeMap" is the bit map of free disk sectors
//----------------------------------------------------------------------

void 
FileHeader::Deallocate(BitMap *freeMap)
{
/*
    for (int i = 0; i < numSectors; i++) {
	ASSERT(freeMap->Test((int) dataSectors[i]));  // ought to be marked!
	freeMap->Clear((int) dataSectors[i]);
    }
*/

//edit
    ASSERT(numSectors <= 57 );
    int division=(numSectors<=25)?numSectors:25;
    for (int i = 0; i < division; i++) {
	ASSERT(freeMap->Test((int) dataSectors[i]));
	freeMap->Clear((int) dataSectors[i]);
    }
    if (numSectors>25){
	division=(numSectors<=57)?numSectors:57;
	int* tempArea=new int[32];
	synchDisk->ReadSector(dataSectors[25], (char *)tempArea);
	for (int i = 25; i < division; i++){
	    ASSERT(freeMap->Test((int) tempArea[i-25]));
	    freeMap->Clear((int) tempArea[i-25]);
	}
	ASSERT(freeMap->Test((int) dataSectors[25]));
	freeMap->Clear((int) dataSectors[25]);
	delete []tempArea;
    }
}

//----------------------------------------------------------------------
// FileHeader::FetchFrom
// 	Fetch contents of file header from disk. 
//
//	"sector" is the disk sector containing the file header
//----------------------------------------------------------------------

void
FileHeader::FetchFrom(int sector)
{
    synchDisk->ReadSector(sector, (char *)this);
    SetLastAccessTime(time(0));
}

//----------------------------------------------------------------------
// FileHeader::WriteBack
// 	Write the modified contents of the file header back to disk. 
//
//	"sector" is the disk sector to contain the file header
//----------------------------------------------------------------------

void
FileHeader::WriteBack(int sector)
{
    synchDisk->WriteSector(sector, (char *)this); 
    SetLastModifyTime(time(0));
    SetLastAccessTime(time(0));
}

//----------------------------------------------------------------------
// FileHeader::ByteToSector
// 	Return which disk sector is storing a particular byte within the file.
//      This is essentially a translation from a virtual address (the
//	offset in the file) to a physical address (the sector where the
//	data at the offset is stored).
//
//	"offset" is the location within the file of the byte in question
//----------------------------------------------------------------------

int
FileHeader::ByteToSector(int offset)
{
/*
    return(dataSectors[offset / SectorSize]);*/

//edit
    int i=offset / SectorSize;
    if (i<25)
    return(dataSectors[i]);
    else if(i>=25&&i<57){
	int* tempArea=new int[32];
	synchDisk->ReadSector(dataSectors[25], (char *)tempArea);
	return tempArea[i-25];
    }
    ASSERT(numSectors <= 57 );

}

//----------------------------------------------------------------------
// FileHeader::FileLength
// 	Return the number of bytes in the file.
//----------------------------------------------------------------------

int
FileHeader::FileLength()
{
    return numBytes;
}

//----------------------------------------------------------------------
// FileHeader::Print
// 	Print the contents of the file header, and the contents of all
//	the data blocks pointed to by the file header.
//----------------------------------------------------------------------

void
FileHeader::Print()
{
/*
    int i, j, k;
    char *data = new char[SectorSize];

    printf("FileHeader contents.  File size: %d.  File blocks:\n", numBytes);
    for (i = 0; i < numSectors; i++)
	printf("%d ", dataSectors[i]);
    printf("\nFile contents:\n");
    for (i = k = 0; i < numSectors; i++) {
	synchDisk->ReadSector(dataSectors[i], data);
        for (j = 0; (j < SectorSize) && (k < numBytes); j++, k++) {
	    if ('\040' <= data[j] && data[j] <= '\176')   // isprint(data[j])
		printf("%c", data[j]);
            else
		printf("\\%x", (unsigned char)data[j]);
	}
        printf("\n"); 
    }
    delete [] data;*/


//edit
    ASSERT(numSectors <= 57 );
    printf("File Type: %s.",FileType);
    printf("FileHeader contents.  File size: %d.  numSectors:%d.  File blocks:\n", numBytes, numSectors );
    int division=(numSectors<=25?numSectors:25);
    printf("Use direct index:\n");
    for (int i = 0; i < division; i++)
	printf("%d ", dataSectors[i]);
    if (numSectors>25){
	division=(numSectors<=57)?numSectors:57;
	int* tempArea=new int[32];
	synchDisk->ReadSector(dataSectors[25], (char *)tempArea);
	    printf("\nlevel1 index:\n");
	for (int i = 25; i < division; i++)
	    printf("%d ", tempArea[i-25]);//edit
	delete []tempArea;
    }
    

    printf("\nCreateTime: %s", ctime(&CreateTime));
    printf("LastModifyTime: %s", ctime(&LastModifyTime));
    printf("LastAccessTime: %s\n", ctime(&LastAccessTime));
}
//edit
void
FileHeader::SetFileType(char *name)
{
    bool record = FALSE;
    int i=0;
    char *p=name;
    while (*p!='\0'){
	if(*p=='.'){
	    record=TRUE;
	    p++;
	    continue;
	}
	if(record && i<3){
	    FileType[i]=*p;
	    i++;
	}
	if(i==3) break;
	p++;
    }
    FileType[3]='\0';
}
